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Was it to impress my dad? A few friends? To feel proud of myself? Or because I sensed an opportunity? Honestly, I don’t remember why I made that strange decision 35 years ago.
It was during the summer holidays, and there wasn’t much to do in the countryside where I grew up. I wanted to learn to code on the computer I mostly used for games. But that day, I left the blinds open before going to bed so the sun would wake me very early the next morning. And that was it, the first step.
I’ve never stopped coding since then, and that early pull toward creating things with code has taken me places I couldn’t have dreamed of as a teenager.
In 2007, I became the first CTO of Voxler. Our singing voice analysis technology powered 10+ video games.
In 2011, I co-founded AudioGaming where I created an optimized, memory-efficient, audio synthesis framework in C. The next year we pivoted and created Novelab, which became an award-winning studio for creating experiences in VR.
In 2013, I created a VR headset in Cardboard that became the Google Cardboard, and joined Google in 2014. I oversaw innovation for six years at Google Arts & Culture Lab, focusing my team on AI/ML. During this period, I invested my time in deep-learning explorations and worked on video generation and text analysis, among other things.
In 2020, I co-founded Clipdrop. YC W21. We launched Clipdrop.co & cleanup.pictures. We sold to Stability.ai in Feb 2023. We are now part of Jasper where I’m Image research SVP.
Creating things for fun helps me keep learning. Below, you'll find some of these things along with my learnings regarding AI & Startups.
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Summary & BioLearning by doingGoogle CardboardClipdropAwardsAFKÂ
About AI & StartupsAbout Life, the Universe, and EverythingÂ